Guide
Pause Fleet Evacuation
Auto-evacuates fleets during pauses using selectable mission types, targets, and minimum deuterium thresholds.
Overview
Pause Fleet Evacuation is an OGame fleetsave automation module. When a scheduled pause starts, it can send fleets away automatically using the mission, target, and deuterium rules you define.
Use this guide when you want to define what the bot should attempt with fleets before a planned pause. A configured rule cannot guarantee that a fleet will move; the live game state and available fuel still matter.
How It Works
Configure evacuation behavior per planet or moon. Before a pause window starts, the bot can prepare evacuation actions using the selected mission and target. If deuterium is below the minimum, evacuation is skipped for that celestial.
Settings
- Prepare Minutes Before Pause: Defines how early the extension should prepare pause evacuation behavior.
- Active Toggle: Turns evacuation behavior on or off for each celestial.
- Mission Type: Selects the evacuation mission (Transport, Deploy, Espionage, Expedition).
- Target Celestial: Defines the destination when the mission requires a target.
- Transfer To Moon: If enabled, uses the moon at the same coordinates when available.
- Transfer To Main Fleet: For moons, sends fleets toward the configured main fleet location when available.
- Minimum Deuterium: Prevents evacuations if deuterium is below this threshold.
- Slot 16 Missions: Espionage and Expedition use slot 16 behavior when no moon or main fleet transfer is selected.
When To Use Pause Fleet Evacuation
- Use it when scheduled pause windows overlap with active fleet routines.
- Use it for planets or moons that regularly hold ships during automation.
- Use minimum deuterium thresholds when fuel is limited and evacuation should not always run.
- Choose mission and target settings for each celestial's actual fleet, destination, and fuel needs.
Recommended Setup
- Configure one celestial first and confirm the mission behaves as expected.
- Set Minimum Deuterium above the amount needed for normal operations.
- Choose a mission duration that fits the planned pause and verify the target and fuel cost in OGame.
- Enable Transfer To Moon only where moon movement matches your fleetsave plan.
- Configure the main fleet location in the General settings before using Transfer To Main Fleet.
- Combine this module with scheduled pause windows so preparation starts before the configured pause.
Common Mistakes
- Using the same destination for every planet or moon.
- Setting minimum deuterium too low and draining fuel reserves.
- Enabling evacuation on celestials that do not need it.
- Forgetting to test mission duration before relying on it during a long pause.
First-Run Check and Limits
Keep the main bot stopped while selecting one celestial, its mission, and destination. Confirm that the destination exists and that ships, fleet slots, and deuterium are available. Then review the preparation time against the next scheduled pause and supervise the first transition. Confirm the actual movement in OGame rather than treating an enabled switch as proof that a fleet was sent.
If no evacuation occurs, check that the per-celestial switch is on, the pause has a preparation window, the mission has a valid target when required, and the deuterium threshold is met. Transfer To Moon requires a moon at the planet's coordinates; Transfer To Main Fleet requires a different configured main-fleet location. Espionage and Expedition use slot 16 when neither transfer shortcut applies. Fleet slots, fuel, ships, browser availability, and game response can still prevent a launch.
No fleetsave setting guarantees account safety or makes prohibited automation permissible. Review the OGame game rules before use.
Related Guides
FAQ
Can the OGame bot evacuate fleets only during pause windows?
Yes. This module is designed to run when configured pause windows start.
Can I skip evacuation when deuterium is low?
Yes. Set Minimum Deuterium so the bot skips evacuation when the selected celestial does not have enough fuel.
Should every planet use the same evacuation target?
Use targets and mission choices that fit each planet's ships, fuel, and destination options. One target is not automatically suitable for every celestial.