Guide
Shipyard Ship Builder and Queue
Automates targeted ship production through a request queue with progress tracking per celestial and ship type.
Overview
Shipyard ship automation is currently request-queue driven. You choose the planet or moon, ship type, and amount to add. Requests for the same celestial and ship type are grouped, and the UI tracks progress against the cached current ship count.
How It Works
Enable the Ships sub-tab, refresh ship levels, and add build requests. The queue stores each request, groups matching requests together, and lets you remove individual requests when plans change.
Settings
- Ships Toggle: Turns ship request automation on or off independently from defense building.
- Refresh Levels: Fetches current ship counts and keeps cached progress up to date.
- Select Planet: Chooses the celestial where the ships should be built.
- Select Ship Type: Chooses the ship type for the request.
- Amount: Adds this many ships to the request queue.
- Request Queue: Groups matching requests, shows current progress, and lets you remove queued requests.
Best Practices
- Keep requests aligned with your current strategy (farm, expedition, or combat).
- Use the request queue for short-term needs like probes or recyclers.
- Refresh levels after manual ship builds so progress remains accurate.
FAQ
What is Shipyard Ship Builder and Queue?
Shipyard ship automation is currently request-queue driven. You choose the planet or moon, ship type, and amount to add. Requests for the same celestial and ship type are grouped, and the UI tracks progress against the cached current ship count.